Saturday, December 24, 2005

I've received my magic Key!
But, I don't have any GBA flash card... guess I'll have to stick with my gbamp (it does its job, so it's not so important!).
I've been able to auto generate sudoku puzzles !
I still need to fix some memory leak :-( and add some menus...
Anyway, 2006 will see the new version !
Merry christmas & happy new year to everyone!

Thursday, October 27, 2005

I've fixed my stylus bug (thanks mollusk), but, I've been busy in real life, so, my bugfixed release is delayed.
Don't worry, I've got a lot of ideas :)

Thursday, October 13, 2005

I've made a lot of cleanup in the code, and updated PA_Lib.
I still have problem with the stylus though... Need to fix it, and then, I'll add more features :)

Friday, October 07, 2005

I've finally been able to test on real hardware :-)
Now, time to hunt bugs...

Sunday, September 25, 2005

You can download the first version here :
http://gluck.atspace.com/DSudoku_NDS.zip (NDS version)
http://gluck.atspace.com/DSudoku_NDS_GBA.zip (NDS.GBA version).
Remember it is an alpha version. You can't (yet!) change the sudoku table.

I removed the '0' number, instead, there is a coloured background on each empty square.
I also added an input method : when you click on a square, it opens a selection window, where you can choose which number to add. You can't change a number which was already on the Sudoku Table.


Thursday, September 22, 2005

Now, using pre-existing sudoku tables works.

Wednesday, September 21, 2005

After spending hours figuring out my palette problems, it appears that it comes from a dualis bug...
Finally, I've got my graphics working well.
:-)